/**
 * Candidate number: 35834
 */
package tv.starfu.components;

import com.artemis.Component;
/**
 * Store data for movements like JUMP and BOUCE
 * Set forces
 * @author niadzi
 */
public class MovementStyle extends Component {

    private boolean isJump;
    private boolean isBounce;
    private float jump;
    private float bounce;
    
    private float fallSpeed = 20;
    private float jumpSpeed = 30;
    private float gravity   = 30;

    public MovementStyle() {
        }
    
    public MovementStyle(float fallSpeed, float gravity, float jumpSpeed) {
       this.jumpSpeed = jumpSpeed;
       this.fallSpeed = fallSpeed;
       this.gravity   = gravity;
   }
    /*.*............*:*  I M A G I N A T I O N  I S  M O R E  I M P O R T A N T  T H A N  K N O W L E D G E *:*............*.*/
    public float getFallSpeed() {
        return fallSpeed;
    }

    public void setFallSpeed(float fallSpeed) {
        this.fallSpeed = fallSpeed;
    }

    public float getGravity() {
        return gravity;
    }

    public void setGravity(float gravity) {
        this.gravity = gravity;
    }

    public float getJumpSpeed() {
        return jumpSpeed;
    }

    public void setJumpSpeed(float jumpSpeed) {
        this.jumpSpeed = jumpSpeed;
    }
    
    

}
